Based in New York, United States, Jacqueline Lombardo is a graphic designer dedicated to the art of special effects make up.
Using the media as a source of inspiration and using a camera, a black table cloth, huge quantities of makeup and a lot of talent, the 26 year old SFX Makeup Artist works hard to bring mystical characters to life!
She states: “When I create pre-existing characters, as opposed to original designs, it’s usually based on movies or TV shows coming out. You start seeing posters and other promotional media and its instant inspiration for me!”
Previously, she was a makeup artist to her friends at various events. However, she was always enamoured by the power of makeup. Eventually, she took the leap and entered the genre of special effects makeup two years ago.
Alongside talent, the art requires patience and vast amounts of time. Lombardo spends up to 12 hours on creations from Game of Thrones villains to 2D Wonder Woman. One transformation takes up to 2 to 4 hours on average.
She recalls: “The longest one took 12 hours, which was for Comic Con. I was a woman White Walker/Night Queen.”
Moreover, she places emphasis on technique. Complicated designs, such as those with morphed perspectives, call for her to use a 3 step process. It involves Lombardo using an unmade up photo of herself with digital sketching over it done using Photoshop and continuous reference to the high quality photos as she creates the look.
She said: “The most recent look of mine was Arya Stark. She is a real actress without heavy makeup or SFX prosthetics. It was very difficult to get her facial proportions right. Getting those minute details of facial structure and realistic texture is the most challenging part. I’m still working on that skill.”
After completing the look, Lombardo captures her transformation by lighting an LED ring light against a black backdrop.
Nonetheless, the SFX Makeup artist admits to facing challenges in her journey: “Since I mostly stick to flat, 2D painting, I only can use shading and highlighting – as opposed to 3D moulds – to create the illusion of shapes and features. But it’s these challenge that keep me excited to keep going and continue to improve!”